Virtual Reality in High School: A Systematic Mapping Study

datacite.alternateIdentifier.citation2018 37TH INTERNATIONAL CONFERENCE OF THE CHILEAN COMPUTER SCIENCE SOCIETY (SCCC),Vol.,,2018
datacite.creatorDiaz, Sebastian
datacite.creatorDiaz, Jaime
datacite.creatorAhumada, Danay
datacite.creatorIEEE
datacite.date2018
datacite.subject.englishvirtual reality
datacite.subject.englisheducational technology
datacite.subject.englishmobile learning
datacite.subject.englishsystematic mapping
datacite.titleVirtual Reality in High School: A Systematic Mapping Study
dc.date.accessioned2021-04-30T16:35:23Z
dc.date.available2021-04-30T16:35:23Z
dc.description.abstractHuman-Computer Interaction and technology-aided instruction are beginning to focus on Virtual Reality (VR) approach due to its ability to support immersive learning and teaching by simulation. This kind of technology facilitates the student's attention by immersing them in virtual worlds and supplies key elements to understand abstract concepts or highly visual content. This paper presents a systematic mapping study of the use of Virtual Reality in High School education.
dc.identifier.urihttp://repositoriodigital.uct.cl/handle/10925/3169
dc.language.isoen
dc.publisherIEEE
dc.source2018 37TH INTERNATIONAL CONFERENCE OF THE CHILEAN COMPUTER SCIENCE SOCIETY (SCCC)
oaire.resourceTypeMeeting
uct.catalogadorWOS
uct.indizacionISTP
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