Video Game Script Design for Stability Assessment of Critical Physical Infrastructure Affected by Disasters

datacite.alternateIdentifier.citationUBIQUITOUS COMPUTING AND AMBIENT INTELLIGENCE: SENSING, PROCESSING, AND USING ENVIRONMENTAL INFORMATION,Vol.9454,492-498,2015
datacite.alternateIdentifier.doi10.1007/978-3-319-26401-1_46
datacite.creatorAldunate Vera, Roberto
datacite.creatorHerrera Gamboa, Oriel
datacite.creatorLévano Huamaccto, Marcos
datacite.creatorGarciaChamizo, JM
datacite.creatorFortino, G
datacite.creatorOchoa, SF
datacite.date2015
datacite.subject.englishCritical physical infrastructure
datacite.subject.englishDisaster response
datacite.subject.englishVideo game
datacite.titleVideo Game Script Design for Stability Assessment of Critical Physical Infrastructure Affected by Disasters
dc.date.accessioned2021-04-30T16:40:39Z
dc.date.available2021-04-30T16:40:39Z
dc.description.abstractEffective and efficient assessment of structural stability of critical physical infrastructure affected by a disaster is a key task during disaster response. However, real world training of staff performing this task is an operationally complex and expensive activity. This work presents a framework for the development of video games to improve the training of structural engineers on this assessment task. Preliminary results suggest that the approach taken by this initiative is valid and promising.
dc.identifier.urihttp://repositoriodigital.uct.cl/handle/10925/3231
dc.language.isoen
dc.publisherSPRINGER INT PUBLISHING AG
dc.sourceUBIQUITOUS COMPUTING AND AMBIENT INTELLIGENCE: SENSING, PROCESSING, AND USING ENVIRONMENTAL INFORMATION
oaire.resourceTypeMeeting
uct.catalogadorWOS
uct.indizacionISTP
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