Video Game Script Design for Stability Assessment of Critical Physical Infrastructure Affected by Disasters

dc.contributor.authorAldunate Vera, Roberto
dc.contributor.authorHerrera Gamboa, Oriel
dc.contributor.authorLévano Huamaccto, Marcos
dc.contributor.authorGarciaChamizo, JM
dc.contributor.authorFortino, G
dc.contributor.authorOchoa, SF
dc.date2015
dc.date.accessioned2021-04-30T16:40:39Z
dc.date.available2021-04-30T16:40:39Z
dc.description.abstractEffective and efficient assessment of structural stability of critical physical infrastructure affected by a disaster is a key task during disaster response. However, real world training of staff performing this task is an operationally complex and expensive activity. This work presents a framework for the development of video games to improve the training of structural engineers on this assessment task. Preliminary results suggest that the approach taken by this initiative is valid and promising.
dc.identifier.citationUBIQUITOUS COMPUTING AND AMBIENT INTELLIGENCE: SENSING, PROCESSING, AND USING ENVIRONMENTAL INFORMATION,Vol.9454,492-498,2015
dc.identifier.doi10.1007/978-3-319-26401-1_46
dc.identifier.urihttp://repositoriodigital.uct.cl/handle/10925/3231
dc.language.isoen
dc.publisherSPRINGER INT PUBLISHING AG
dc.sourceUBIQUITOUS COMPUTING AND AMBIENT INTELLIGENCE: SENSING, PROCESSING, AND USING ENVIRONMENTAL INFORMATION
dc.subject.englishCritical physical infrastructure
dc.subject.englishDisaster response
dc.subject.englishVideo game
dc.titleVideo Game Script Design for Stability Assessment of Critical Physical Infrastructure Affected by Disasters
dc.typeMeeting
uct.catalogadorWOS
uct.indizacionISTP
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